Tim-Tim
Full Member
Hubba Hubba Healer
Posts: 116
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Post by Tim-Tim on Oct 13, 2011 15:11:17 GMT -5
The NL recently passed a vote approving budget changes that allowed us to reserve Millersylvania (Near Olympia) State Park for a weekend in March. I'm not sure about the exact date, itenerary, list of activities, or cost per head, but this is something to keep posted to. A lot of people enjoy Winterbash each year, and the principality of northern lights is looking to blow it out of the water!
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Post by Grizzly on Feb 9, 2012 12:51:07 GMT -5
so when is the dates for this campout?
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Post by Theron on Feb 10, 2012 7:59:16 GMT -5
Crats Autocrat: Sir Dogboy Gate-O-Crat: TimTim the Bard Med-O-Crat: Arch Duke Gaelin of Devonshire Secur-O-Crat: TBD
Site Millersylvania State Park - ELC Fees Prepay Prepay is $25 for 14+ until March 1st, 2012 Prepay is $12 for Non Participating 5 to 13 (This cost is for NL members who are too young to participate in the games) Ages 5 and Under are Free Entry Prepays can be accepted by the Prime Minister from your local land(inside NL) or the Northern Lights PM: Dragons of Fire Valley: Bluerose Greenwood Keep: Drax Gypsy Hollow: Daciana Inland Ocean: Jacob Mithril Hills: Asinann Contemnophilius Shrouding Mist: Dainae Northern Lights: Drake
Pre-Registration via Paypal ($25.00 + Paypal charge $1.25) PLEASE be sure to include your persona name under the Special instructions to the shipper!
Gate Ages 14 and up, $30 at gate Non Participating Ages 5-13, $15 at gate (This cost is for NL members who are too young to participate in the games) Ages 5 and Under, Free entry
Day Trip $10 Ages 14 and up Day Trip $5 Ages 5-13 Day Trip FREE Ages 5 and Under
Schedule
Friday Schedule 2pm Gate Opens
5pm Early Bird Tournament
7pm Cortona Gladiator Auction Beginning of Cortona Gladiatorial Games
8pm PNG Iron Crafter
9pm PNG Hotdog Eating Contest Friday Night Chilli Feed (Sponsored by the NL Monarchy) 10pm Ditching until you cant swing your arms anymore. Saturday Schedule 9am Late Arrivals Early Bird Gladiator Auction DragonMast Judges Meeting
10am PNG Archery Tourament DragonMaster Check-In
11am DragonMaster Item Check-In CLOSES 2-Man Pit Challenge
12:30pm Lunch (provided by gypsy Hollow
1pm Main War Games
5pm Feast Hall Doors Open PNG 3 Legged Race 6pm Serving of Feast begins Feasting Entertainment PNG Speed Jenga Challenge PNG Very Serious Debate over the Serious Important Issues. *snicker* 7pm Court of the Northern Lights
10pm DrunkenMaster Tournament Sunday Schedule Morning Wake Up Pack Up
12pm Must be out of site
Pacific Northwest Games Teams The Pacific North West Games is an event designed to foster group interactions and pride in one's affiliations. Whereas some events are designed with individual accomplishments being the focus, these Games are based on the idea that an individual's accomplishments reflect on their affiliations. If someone does well in a specific field or endeavor, their allegiances will benefit.
To compete in the Games, each team, be it a Land, Fighting Company, or Household, must register no later than two weeks prior to the event. As well, the team must have been in existence prior to January 1st, so as to prevent teams being formed for the sole reason just to compete in this event.
Each team must also submit a roster of their members no later than two weeks prior to the event. Team size can as few as 6 but can be no larger than 12 people. The team is not required to list which competitions each member will be competing in. This registration is to assist the crew running the logistics of this event, so as to better stream-line recordkeeping.
Each team will be allowed to submit a set amount of members in each competition, and a single person must compete in at least 1, and not more than 3, competitions.
At the end of each competition, a set amount of points will be awarded to each group based on the results of the competition. At the end of the event, the overall winner will be the group with the highest total score. As well, an award for the person who garnered the most points for their team will be given.
Due to current budget constraints, we are limiting registration to the first ten teams to register. Registration Email your Team Roster to Baronet Squire Victis Schedule of Events Friday 8pm - Hotdog Eating Contest
9pm - Iron Crafter
Saturday 10am - Archery Tournament
5pm - 3 Legged Race
6pm - Feast Entertainment The Very Serious Serious Topic Debate about the Important Issues Speed Jenga
Event Description Hotdog Eating Contest (1 Team member) In this event, each group can enter one contestant.
Each contestant will be given a set of eight hotdogs and buns. Contestants will then have five minutes to eat all eight hotdogs and buns in their entirety. The hotdog and bun must be completely consumed, and the contestant must not throw up. Anyone doing so will be considered to have lost. At the end of the time limit, the winner will be determined by how many hotdogs and buns have been eaten. In the event of ties, partially consumed hotdogs will be considered. If a person or persons manage to consume all eight hotdogs and buns within the five minute time limit, the winner will be the one who did it in the shortest amount of time.
Iron Crafter (3 Team Members) In this event, each participating team will be given the same amount of craft materials. With these materials, they will all have one hour in which to create an object to be judged by a panel of judges. The winners will be determined by the score each crafter's item receives.
For this Iron Crafter, each team will be attempting to craft a mask.
Archery Tournament (2 Team Members per catagory) Accuracy over distance (2 Team Members)
In this event, each archer will be allowed five arrows. They will be shooting at three targets at different distances; twenty-five feet, fifty feet, and one hundred feet. As well, there is a smaller, bonus target attached to the one hundred foot target. Depending on the target, the point value will be different: 1pt, 3pt, 5pt, respectively. The bonus target, a strip of tape down the center of the one hundred foot target, is worth ten points if the archer is able to break it. The winners will be determined by their individual point totals. Any ties will be determined with a tie-breaker event, where each archer is given only three arrows. All other rules would apply.
Accuracy at moving targets (2 Team Members)
In this event, archers will be allowed five arrows, and will be shooting at a moving target. The target will pass, at a jog, across each archer's shooting lane. While in the lane, the archer is allowed one shot. The archer is only allowed to shot at the moving target while it is in their lane, and cannot have the bow ready, but is allowed to have the arrow knocked and the bow in hand. The target will begin their movement fifteen feet before entering the lane, allowing all the archers to shoot at the target while it is moving at the same speed. Once a pass has been done, the target will run back across in the same manner. The target must not stop for any hits landed. The winners will be determined by their individual point totals. Any ties will be determined with a tie-breaker event, where each archer is given only three arrows. All other rules would apply.
3 Legged Race (2 Team Members) In this event, each group can field one, 2-person team. All teams will race in one event, with the course to be determined based on field conditions.
The Very Serious Serious Topic Debate about the Important Issues (1 Team Member) In this event, each group will be allowed to enter one contestant. This event will be run during feast as entertainment.
Each contestant will compete in two or three random debates, each with a new pairing. The topic will be chosen at the beginning of each debate, from a random hat. At the beginning of each debate, the winner of a coin toss will be given the option to EITHER go first or second OR choose the 'Pro' or 'Con' position. The contestants will then have 30 seconds in which to prepare. Each contestant will be given sixty seconds to argue their side, beginning with the 'pro'-topic. Winners will be determined by audience voting. No swearing, no personal insults, and no combat will be tolerated.
Speed Jenga (1 Team Member) In this event, each group can enter one contestant. The tournament will be held during feast as entertainment.
Contestants will compete in groups, with the size of each group being determined by the number of Jenga games available. A time keeper will be on hand to count seconds. Contestants will have fifteen seconds within which to make a move on their Jenga game. If they are unable to complete a move (i.e., by setting a removed piece on the table), or the Jenga tower is knocked over, they are eliminated. The winner will be the contestant who survived the longest. A tie will result in a showdown between the two contestants.
Cortona Gladiatorial Games Welcome to the fair Cortona Games, here you will be able to participate in one of many ways. Would you like to try your hand as a Gladiator to be sold and then competed in the Grand Arena? Would you like to see how your management skills are by being the owner of your very own set of Gladiators? Do you think that your sword is strong enough to stand above all the rest? Or, do you think that with you wit and merchanting skills that you can organize and gamble with your Gladiators making you the richest Ludus(Gladiator School) owner in all the lands? Gladiators Role & Responsibilities Gladiators will be separated into 3 categories. Each Category with its own Point Value Green :: (0-3 Order of Warrior) (3pts) Yellow :: (4-7 Order of Warrior) (6pts) Red :: (8-10 Order of Warrior) (9pts) As a gladiator, you are a slave. It is only your job to do as told(in fighting). Your Ludus owner will negotiate your weapon style, combat style, and opponent. As a Gladiator, your only responsibility will be to fight when told by your Ludus owner. You do not have to attend to anything beyond your fighting responsibilities. (Although you may RP the gladiator/owner as much as you wish) The only responsibility you take as being a gladiator... If your Ludus owner comes to you saying that (s)he has arranged a fight and they need you to participate... You must drop whatever you are doing to compete in the bout your owner setup. A Gladiator may not be 'Killed' outside of the confines of a 'Blood Sport' gladiatorial challenge (i.e. random backstabbing during event)
Ludus Owners Role & Responsibilities Ludus owners are anyone who own 1 or more Gladiators
Ludus measure of success is in 'Tokens', which are your monitary system where you can wager on the success of your Gladiator. As Ludus owner you are allowed to negotiate terms where your gladiator will compete against gladiator from another Ludus As owner, you have options to determine what type of Combat Syle your gladiator will compete in There are no regulated terms, that is all worked out between the Ludus owners.
You may wager your Tokens on any given fight You may trade, sell, or give away any gladiator as you choose ALL Trades, sales, or gifting of gladiators MUST be reported to Logistics or fights with the Gladiator in the new school will NOT count It is the responsibility of BOTH Ludus owners to report the results of any fight between your gladiators to 'Logistics' Only recorded fights by logistics will earn points for Gladiators. Gladiator does not have to be present for results to be recorded by Logistics BOTH Ludus owners MUST be present for results to be recorded by Logistics
If all your Gladiators die, but you still have tokens, then you can bet and try to reclaim new gladiators via trade or purchase.
Structure Friday Evening Auction Auction will begin @ 7pm We will line all of the Gladiators up and auction them off for Real Money($$$) to be donated 100% to the Northern Lights Coffers
GREEN gets Auctioned first YELLOW gets Auctioned second RED gets Auctioned last
We want to encourage potential Ludus owners to purchase more than just 1 Gladiator When someone wins a bid for a Gladiator, they must pay for that Gladiator immediately upon the closing of the Bid... If the Ludus owner does not have the money on hand, then the Gladiator goes back on the block to be auctioned to someone else. Along with any Gladiator that is won through the bidding process, the winner will also get tokens in the same amount of that which they spent for purchase (i.e. purchased Gladiator for 7$, then you get 7 tokens) Once you have purchased all of the Gladiators that you are interested in, then you have your Ludus and may begin scheduling fights between your Gladiators and that of Gladiators in other Ludus's
Monitary System The Monitary system is pretty straight forward
1$ = 1 Token: (Only Tokens are counted for in game currency)
A token will be provided to initial purchasers of Gladiators at time of bidding close. When the new Gladiator owner goes to pay for his/her Gladiator(in US dollar) Logistics will hand him/her that many tokens in return.
You may use the Tokens to gamble with for your Gladiatorial fights. The monitary sytem is in place to allow for a determination of the "Most Successful Ludus" At Closing Ceremonies, the Ludus Owner with the most Tokens will be awarded "Most Successful Ludus"
Wagers do not need to be reported to Logistics, it is up to the Ludus owners to honor all wagers and to pay up if the wager is lost. Lost or stolen tokens are not the responsibility of anyone other than the person who lost them and will NOT be replaced by Logistics Keep the tokens in a safe place for keeping until the Games are over.
Combat Rules Ludus owners may engage their Gladiators in combat in 1 of 3 potential ways.
First Blood – A combat to the first cut (Any wound) *Non-Fatal (1/3 Point Value) Exhibition – A combat in which is fought to full Amtgard death ^Non-Fatal (1/2 Point Value) Blood Sport – A combat in which is fought to full Gladiator Death ^^Fatal (Full Point Value)
^Non-Fatal – Regardless of Win/Lose, the gladiator is still ‘alive’ and may be used for future combat ^^Fatal - The losing Gladiator is DEAD, out of the game and not usable for future combat in the games (NOTE: All Blood Sport must be fought in the ‘OFFICIAL ARENA’)
Additional Participation If you miss the initial bidding and/or do not purchase a Gladiator, all is not lost.
You may purchase tokens from logistics 1$ = 1Token
Once you have tokens you may use them to place bets on gladiator fights, to try and purchase gladiators, donate to a particular Ludus.
Closing Ceremonies Closing ceremonies will simply be a final announcement of the winners of the games. There will be prizes for both the “Champion of Cortona” and “Favored Ludus of Cortona” Champion of Cortona = single Gladiator still living with the most points accrued over the event Favored Ludus of Cortona = Ludus owner with the most tokens
(NOTE: must have 1 or more living gladiators at closing to be considered a Ludus owner)
Other Frequently Asked Questions Q: Can Ludus Owners setup fights where a single combatant is engaging against multiple opponents? A: Yes. If the single combatant wins, then the point totals of all enemies is combined for the win. If the Multi-Person team wins, then the points are equally divided amongst the remaining 'alive' gladiators for that bout.
Q: What is the difference between the 'Cortona Gladiator Auction" and the "Late Arrivals Early Bird Gladiator Auction"? A: The "Cortona Gladiator Auction" is the main auction which takes place on Friday night of the event @ 9pm. The "Late Arrivals Early Bid Gladiator Auction" will be for any potential late arrival Gladiators and/or potential purchasers and will take place on Saturday morning of the event @ 9am.
Q: What weapon combinations are available to gladiators? Can they use ANY weapon combination? A: Nearly... The Gladiators will fight with only what they are told to fight with. All determination of style is up to the Ludus Owners. The only restriction the Ludus Owners have is they must be Melee Weapons ONLY. (Exception Javelin and this must be notified prior to the gladiator fight. Javelin may be used as Melee and Missile in the fight.)
Q: Can the Gladiators wear armor? A: Yes, and here is how the armor works. NO TORSO ARMOR. All Armor is 1pt. ONLY. May only cover 2 limbs total. Gladiator must provide their own armor. Armor only counts in the location which it is worn. NOTICE: Ludus Owners - Armor may only be worn in a BloodSport Event. You must purchase each piece of armor your gladiator will be wearing during the bout(1 Token per piece).
Q: What is the incentive for me the Ludus owner to compete my Gladiator in BloodSport, why bother risking 'Fatal' death? A: Beyond the reasoning that this will certainly be a high stakes bet between Ludus Owners and that this is the way to help your Gladiator achieve the most point value for their fight, we 'The Arena' will offer an added incentive:
The Arena officially offers any Ludus owner the oportunity to compete the Gladiators within its walls for all the crowd to witness. Given that all fights within the Arena are BloodSport, The Arean will pay each Ludus Owner 2 Tokens for just competeing your Gladiator. Additionally, to the winning Ludus Owner, will go spoils of 5 Tokens, all for giving the masses a good show.
Notice Board Declared Gladiators Green Gladiators Ramholdt von Hellbrass of Gypsy Hollow, Principality of the Northern Lights (0 orders of the warrior) Ringare Dragonclaw of Shrouding Mist, Principality of the Northern Lights (0 orders of the warrior) Gen Jopari of Greenwood Keep, Principality of the Northern Lights (1 order of the warrior) Lunchbawx of Gypsy Hollow, Principality of the Northern Lights (1 order of the warrior) Asinann Contemnophilius of Mithril Hills, Principality of Northern Lights (1 order of the warrior) Peehs Amnos the Unscrupulous of Sacred Wind, Grand Duchy of Stormhaven (1 order of the warrior) Lord Gordon of Greyhawk within Gypsy Hollow, Principality of Northern Lights (2 orders of the warrior) Nialo of Mithril Hills, Principality of the Northern Lights (2 orders of the warrior) Lord Cole Caecus of Mithril Hills, Principality of the Northern Lights (3 orders of the warrior) Yellow Gladiators Page Hated of Gypsy Hollow, Principality of the Northern Lights (4 orders of the warrior) MaA Odin of Inland Ocean, Principality of the Northern Lights (4 orders of the warrior) Squire Bryn of Inland Ocean, Principality of the Northern Lights (5 orders of the warrior) Lord Squire Turtle of Inland Ocean, Principality of the Northern Lights (5 orders of the warrior) Marquis Squire Oromis Magnus Militis of Stormhaven, Grand Duchy of Stormhaven (7 orders of the warrior) Red Gladiators Count Sir Robin Sparrow of Stormhaven, Grand Duchy of Stormhaven (10 orders of the warrior, Warlord, Knight of the Sword) Declared Ludus Owners School of Headbasher (Baronet Squire TORig Headbasher) House of Mann (Lord J. Mann)
Dragonmaster Dragonmaster Coordinator: Lord Sir Gabrial Soulstealer NL Coronation Campout Dragonmaster Categories From The Northern Lights Of Amtgard Jump to: navigation, search CATEGORIES:
Construction - Orders of the Owl Passive Construction Active Construction Amtgard Legal Weapons This includes throwing daggers/javelins/boulders/spellballs Amtgard Legal Shield Amtgard Legal Armor Writing - Orders of the Dragon Non-Fiction Writing Fiction Writing Poetry Quest/Battlegame Scenario Writeup Garb - Orders of the Garber Field Garb Court Garb Monster Garb Performance/Bardic Art - Orders of the Dragon Recitation Singing Expository Speaking Instrument Dance/Movement Art Consumables - Orders of the Dragon Baking Please provide a list of all ingredients for the Baking subcategory. If there is not a list of ingredients the items will not be scored. Cooking Please provide a list of all ingredients for the Cooking subcategory. If there is not a list of ingredients the items will not be scored. Vintners Please provide a list of all ingredients for the Vintner subcategory. If there is not a list of ingredients the items will not be scored. Beverages Includes drinks that involve mixing various components to achieve a final product, both alcoholic and non-alcoholic Please provide a list of all ingredients for the Beverage subcategory. If there is not a list of ingredients the items will not be scored. Art - Orders of the Dragon Needlework 2D Art 3D Art Film/Radio Jewelry Rose - Orders of the Rose/Smith (Items entered in this category are not necessarily judged on their quality, but more on their potential to benefit Amtgard. Entries might include belt favors, banners, pictures and descriptions of a successful demo...) Rules are as follows
In order to win the dragonmaster you have to: Enter a minimum of 5 categories. You can only enter a maximum of 2 entries per subcategory. You may send entries with another participant, that person will be responsible for your items. No models will be allowed in the judging area. Entries will be taken from (TBD). Until (TBD) No exceptions Once judging begins the area will be closed to judges only. Exception for those performing bardic/performance type entries. Entrant's are encouraged to type/neatly print the dragon master forms. Any forms illegible will not be scored. Do not enter weapons that are needed in the combat tournaments. You are encouraged to use this Entry Form if you are unable to print forms, there will be some for your entries at the dragonmaster.
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Post by Grizzly on Feb 14, 2012 19:18:12 GMT -5
so if our company wanted to go be a team only max of 12 of us could represent?
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Post by Grizzly on Feb 23, 2012 16:59:06 GMT -5
are cabins still available and if so how much would it cost us?
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Tim-Tim
Full Member
Hubba Hubba Healer
Posts: 116
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Post by Tim-Tim on Feb 23, 2012 20:54:30 GMT -5
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Post by Chunk on Feb 23, 2012 21:30:29 GMT -5
thanks so much bro millers ben hitten me with info too. were tryin
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Post by Grizzly on Feb 26, 2012 1:59:40 GMT -5
as it probally gonna turn out i wont be able to pre register becuase i wont have the dough till around the 3rd
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Tim-Tim
Full Member
Hubba Hubba Healer
Posts: 116
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Post by Tim-Tim on Feb 27, 2012 21:45:33 GMT -5
ANYONE not pre-reged need to be there earlier than gate. Gate opens at 2, so shoot for 1.
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